Back to Blog
Class diagram staruml7/10/2023 The interfacesĪre named based on the name provided for the UML interface. ![]() UML interfaces are exported as ActionScript interface files. Is defined with the same name as the class itself, that operation Relate directly to ActionScript class methods. Class attributes inĬlasses relate directly to ActionScript class member variables. The classes are namedīased on the name provided for the UML class. UML classes are exported as ActionScript class files. Within that package in a folder hierarchy that matches the package When classes areĭefined in package or a hierarchy of packages, they will be exported Packages represent folders within a package hierarchy. The behavior of many of these translations can be controlled through To ActionScript when exported from StarUML using the ActionScript 3.0 export The following outlines how UML objects and relationships in StarUML translates Click Generate to begin the export and hit Finish Select the directory you want to export the ActionScript, then hit Next. The ActionScriptģ.0 template should be listed with a Document Name of "ActionScript 3.0". tdf files in the templates directory and displays them in a list. The export your UML to ActionScript 3.0 through the StarUML Generator dialog. Once you've installed the necessary template files, you access With these files in place, StarUML will be able to recognize the ActionScriptģ.0 export as a valid export option no restart is required. This should result in the following file locations:Ĭ:\Program Files\StarUML\modules\staruml-generator\templates\ActionScript ![]() t, the template script used to generate the source code. The ActionScript 3.0 folder contains two files: template description.tdf,Ī description file providing basic information specific to the export, and Which with a standard Windows installation would be:Ĭ:\Program Files\StarUML\modules\staruml-generator\templates Using the ActionScript 3.0 Export Installation Source code using a custom export script. The use of StarUML to export UML class diagrams to ActionScript 3.0 Script is required to supply that functionality. StarUML can export to a number of different programming languages out of theīox but does not support ActionScript natively. Support an export to a programming language's source code. ![]() Once you have that defined, implementation becomesĪ lot simpler and smoother to incorporate. There are many different kinds of diagrams that UML support, but our focusĬlass diagrams represent the structure of a collection of classes by showingīoth how they're defined (inheritance hierarchy) and how they relate to oneīy creating a class diagram before you even begin writing a single line ofĬode, you can place focus on one of the more important aspects of an application, Used for creating diagrams related to application design. Using StarUML to Generate ActionScript 3.0
0 Comments
Read More
Leave a Reply. |